FREE SHIPPING ON ALL REPRODUCTION GAMES! LIMITED TIME! All prices in U.S. Dollars (USD). We take requests!
Legacy of Kain: Soul Reaver (Sega Dreamcast) - Reproduction Disc with Cover, Inserts, Manual - CrebbaTECH

Legacy of Kain: Soul Reaver (Sega Dreamcast) - Reproduction Disc with Cover, Inserts, Manual

Regular price $12.95 Sale


Current price is:

Tell me when the price is:




  • Brand new CD, Labels, Booklet and Color Inserts
  • Region Free
  • Works in all Dreamcast consoles without any modification need. Plays like owning the original disc. (This is the NTSC version.  It will work in PAL consoles provided you're using an HDTV to play).
  • Great as a backup for your original copy. Keep your collection scratch free.
  • High quality CD-R media. Won't wear on the Dreamcast laser

"Legacy of Kain: Soul Reaver is an action-adventure video game developed by Crystal Dynamics and published by Eidos Interactive. It was released for the PlayStation and Microsoft Windows in 1999 and for the Dreamcast in 2000. As the second game in the Legacy of Kain series, Soul Reaver is the sequel to Blood Omen: Legacy of Kain. Soul Reaver was followed by three games, one of which, Soul Reaver 2, is a direct sequel. Taking place 1500 years after the events of Blood Omen, Soul Reaver chronicles the journey of the vampire-turned-wraith Raziel, lieutenant to the vampire lord Kain. Raziel is killed by Kain, but is revived by The Elder God to become his "soul reaver" and to exact revenge. Raziel shares this title with Kain's sword, the Soul Reaver, which he acquires during the game. Crystal Dynamics began development of the game in 1997, but a deteriorating relationship with Silicon Knights, who had developed Blood Omen, created legal problems. This and other delays forced material originally planned for Soul Reaver to be instead released with later games of the series. Soul Reaver was generally well received by critics and praised for its intriguing gothic story and high-quality graphics. However, the game was criticized for simple and repetitive gameplay and an unsatisfying climax." - WIkipedia